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Abdallah Alzaghlawan

Portfolio — 2024–2026

I build worlds —some playable,some generated.

Abdallah Alzaghlawan — Game Developer

Game Developer building gameplay systems, AI, and interactive experiences.

01

Game Development

4 Projects · Unreal Engine 5 / Unity · 2024–2026

Featured Project

01 / 04

Last Breath

Unreal Engine 5 · PC · 2026

A first-person horror prototype built in Unreal Engine 5. The player must manage breathing and vision to survive and escape a dangerous building.
Engine
Unreal Engine 5
Platform
PC
Team
Solo
Duration
3 weeks

02World II — Generated

AI Video Generation & Visual Design

Generated, then directed.

4 Projects · Magnific / Kling / Nano Banana Pro · 2026

Graphic design and AI-assisted visual work covering advertising campaigns, branding, promotional graphics, visual concepts, and creative compositions. Combining traditional design tools such as Photoshop and Illustrator with generative AI to explore and develop polished visual solutions.
Fig. 02 — Motion
Featured Project

AI Horror Game Trailer

Magnific · Kling · Nano Banana Pro · 2026

A visual AI creative experiment — not a playable game. Focused on concept, visual direction, cinematic production, and video editing.
MultimediaExplore More Work

About

Game Developer

Solo and team experience across gameplay programming, AI, systems, and level design in Unreal Engine 5 and Unity — spanning first-person horror mechanics, procedural environments, and vehicle systems.