Last Breath
01Brief
A first-person horror prototype built in Unreal Engine 5. The player must manage breathing and vision to survive and escape a dangerous building.
Solo Game Developer
- Gameplay, AI, Systems & Level Design
- Unreal Engine 5
- PC
- 2026
- 3 weeks
- Solo
- Prototype
02Gameplay reel
03Systems
- Breathing System
- Vision System
- Enemy AI / Behavior
- Health
- Shooting
- Aim & Accuracy
- Weapon Pickup
- Puzzles
- Visual Effects / Post-Processing
- Audio Implementation

04Frames
Next project

Neon Genesis Protocol
View case study→