Game Development
Environment & City
Year
2024
Duration
1-2 Weeks
Team Size
Solo
Platform
PC
Engine
Unreal Engine 5
Status
Completed Prototype
Overview
A university project focused on creating natural environments and a detailed city using procedural content generation (PCG), with cinematic camera work, level design, and a fully drivable vehicle with its supporting systems.
My Contribution
Environment & Level Designer — PCG, Vehicle Systems & Technical Implementation
Systems & Features
- Procedural City Generation
- Vehicle System
- Castle Environment Art
Screenshots
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