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Abdallah Alzaghlawan

Game Development

Environment & City

Year

2024

Duration

1-2 Weeks

Team Size

Solo

Platform

PC

Engine

Unreal Engine 5

Status

Completed Prototype

Overview

A university project focused on creating natural environments and a detailed city using procedural content generation (PCG), with cinematic camera work, level design, and a fully drivable vehicle with its supporting systems.

My Contribution

Environment & Level Designer — PCG, Vehicle Systems & Technical Implementation

Systems & Features

  • Procedural City Generation
  • Vehicle System
  • Castle Environment Art

Screenshots

Next Project

Last Breath

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