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Abdallah Alzaghlawan

Environment & City

Unreal Engine 5 · PC · 2024

01Brief

A university project focused on creating natural environments and a detailed city using procedural content generation (PCG), with cinematic camera work, level design, and a fully drivable vehicle with its supporting systems.

Role

Environment & Level Designer

  • PCG, Vehicle Systems & Technical Implementation
Engine
Unreal Engine 5
Platform
PC
Year
2024
Duration
1-2 Weeks
Team
Solo
Status
Completed Prototype

02Gameplay reel

Environment & City — gameplay reel

03Systems

03 systems

  1. S.01Procedural City Generation
  2. S.02Vehicle System
  3. S.03Castle Environment Art
Environment & City — frame 2
F.02 — Environment & City

04Frames

04 frames

04 frames

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