Environment & City
01Brief
A university project focused on creating natural environments and a detailed city using procedural content generation (PCG), with cinematic camera work, level design, and a fully drivable vehicle with its supporting systems.
Environment & Level Designer
- PCG, Vehicle Systems & Technical Implementation
- Unreal Engine 5
- PC
- 2024
- 1-2 Weeks
- Solo
- Completed Prototype
02Gameplay reel
03Systems
- Procedural City Generation
- Vehicle System
- Castle Environment Art

04Frames
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